Monday, 20 April 2020

unity tutorial 3

       Unity Tutorial 03

Hello 
Welcome to my blog 
Today I was looking at the Unity website for more tutorials to help develop my game making skills on unity. The tutorials I looked at was "1.4 - Step into the Driver's Seat" and "Challenge 1 - Plane Programming" these tutorials have helped me with developing my skill on game making.  

 The first tutorial I looked at was continuing the pervious tutorials I was doing in the website. In this tutorial I learned how to move the vehicle and how to control the speed of the vehicle. I learned this using coding. The second tutorial was a challenge on making a plane that moves forward, downward, left and right. Then we had to control the speed of the plane. This was a test of my what 
 I learned from the other tutorials and I have also learned some extra features from this challenge and I can use these again to make other games and it helped me with my coding 






Overall learned a lot from these tutorials and i know a lot more about how to make a game on unity. These will help me with own game development that i could use in future projects.

Jamie Gannon

reading 3

                                 Reading 3



Hello
Welcome to my blog
Research is a big part of writing about the topics I'm looking to write about. I will look at a few ways that I can research my topics. I have been looking online through out the library and I was able to find sources on both my topics.

 My first topic is gameplay analysis
I looked online first to see what I can find and I found One of the https://docs.deltadna.com/gameplay-analysis/  is a scholar website that I found online and this has a lot of information that I could use for the my part of the booklet but I'm still looking for more research sources say I would be able to discuss the topic of Gameplay analysis.Image result for gameplay analysis

The second topic that I have I will be writing on is Game Design Tools. I looked online to find more sources and I found another scholar website  https://link.springer.com/chapter/10.1007/978-3-642-41106-9_3 this source will give more information I can use to write about this topic and I will look for even more sources.
Image result for game desgin tools

Looking at these links I will be able to find more sources to help me get more information and to know more about my topic.
Jamie Gannon

unity tutorial 4

                                    Unity Tutorial 4

Hello 
Welcome to my blog 
Today I was looking at more unity tutorials and I was learning more about coding and game design. I looked at tutorials I found on the Unity website and I looked at three tutorials. 
I looked at Lesson 2.1 - Player Positioning, Lesson 2.2 - Food Flight and Lesson 2.3 - Random Animal Stampede.



The first tutorial looked at Lesson 2.1 - Player Positioning in this tutorial it was used to help set up the game and how to get the player to move so this is the simple set up to start the game so it was a good way to start this process.

The second tutorial I looked at Lesson 2.2 - Food Flight  this tutorial goes into more detail. This should me how to use prefabs and and how to use more coding to use items in the game. 

The last tutorial 2.3 Lesson 2.3 - Random Animal Stampede like how to control the spawn of the characters in a game. This is a big part of game design and will help me with my own game making as controlling spawning in a game is important.

Overall this these tutorials  have helped learn important things about game d

reading 4

            Reading week 4




Hello
Welcome to my blog

This week I continued my research and looked at few looked at other sources that i was able to find online. the two topics that I am looking at for the book is gameplay analysis and Game Design Tools. So went to look for sources about these online.

I first looked at Gameplay analysis research and i was able to find "Game analysis: Developing a methodological toolkit for the qualitative study of games" by Mia Consalvo, Nathan Dutton this scholar article  talked about methodological toolkit for game design so this article talks about sort of way to approach game design it talks about a few games and how this approach to game design applies to these games and how they were designed. It also goes into detail about how to approach object inventory and other main parts of a game.
http://www.gamestudies.org/0601/articles/consalvo_dutton

The second topic I looked was "Game design tools: Time to evaluate" by Katharine Neil this evaluates game desgin tools and what games will be like without them and games designers use the tools to make the games. So this goes deep into how game design tools work and how important there to game design.
https://pdfs.semanticscholar.org/263c/f45ee9f3280fbad4d09b33d80e77f9ecb798.pdf
Image result for game design tools

Thursday, 5 March 2020

Unity Tutorial 06

                                   Unity Tutorial 6

Hello
Welcome to my blog  
Today I'm looking at more unity tutorials from the Unity website and I looked at three tutorials that all have to do with making the player jump in a game.

The first tutorial I looked at was "Lesson 3.1 - Jump Force "  https://learn.unity.com/tutorial/lesson-3-1-jump-force?courseId=5cf96c41edbc2a2ca6e8810f&projectId=5cf9639bedbc2a2b1fe1e848.   this first tutorial is the basics of setting up the game and using coding to. make the player jump. In this first tutorial we learn how to jump and how to control the jump and then putting an obstacle in front on the player so they can jump over it.
 
The second tutorial I looked was "Lesson 3.2 - Make the World Whiz by" https://learn.unity.com/tutorial/lesson-3-2-make-the-world-whiz-by?courseId=5cf96c41edbc2a2ca6e8810f&projectId=5cf9639bedbc2a2b1fe1e848 this tutorial I looked at how to make the background repeat so that the game keeps going and the player won't fall off the edge. 

the third tutorial I looked was "Lesson 3.3 - Don't Just Stand There"  https://learn.unity.com/tutorial/lesson-3-3-don-t-just-stand-there?courseId=5cf96c41edbc2a2ca6e8810f&projectId=5cf9639bedbc2a2b1fe1e848#. In this tutorial I looked at animation to make the player look like their jumping in the game. So I used animator tool to do this.










overall this tutorials helped me with making a player jump in a game and I can use this to make my own games.
Jamie Gannon

Wednesday, 26 February 2020

Unity Tutorial 05

Hello
Welcome to my blog

Today I looked at more unity tutorials. These were found on the unity website. I looked at  "Lesson 2.4 - Collision Decisions" and the challenge "Challenge 2 - Play Fetch". These helped me with my own game making skills.

The first tutorial I looked was "Lesson 2.4 - Collision Decisions" and this was about all about spawns and how to use colliders. I have used spawning in the pervious tutorials but I still learned more from this. In this tutorial looks at colliders and I learned how to use colliders and how to control from unity and not the script. I also learned how to add colliders and to change them using a script.

The second tutorial was a challenge on what I learned from the last few tutorials. I used what I pervious learned to make a little game. For this I had to spawn balls for the dog in the game out of the player and if the balls hit near the dog the ball would disappear. I did using scripts and colliders so this made the game into a fetch game.















Overall this tutorial and challenge have taught me a lot and I have learned how use spawning and to use box colliders and I am able to use these in my further game design.
jamie gannon

unity tutorial 4

                                     Unity Tutorial 4

Hello 
Welcome to my blog 
Today I was looking at more unity tutorials and I was learning more about coding and game design. I looked at tutorials I found on the Unity website and I looked at three tutorials. 
I looked at Lesson 2.1 - Player Positioning, Lesson 2.2 - Food Flight and Lesson 2.3 - Random Animal Stampede.



The first tutorial looked at Lesson 2.1 - Player Positioning in this tutorial it was used to help set up the game and how to get the player to move so this is the simple set up to start the game so it was a good way to start this process.

The second tutorial I looked at Lesson 2.2 - Food Flight  this tutorial goes into more detail. This should me how to use prefabs and and how to use more coding to use items in the game. 

The last tutorial 2.3 Lesson 2.3 - Random Animal Stampede like how to control the spawn of the characters in a game. This is a big part of game design and will help me with my own game making as controlling spawning in a game is important.

Overall this these tutorials  have helped learn important things about game d