online games and decision making
Hello
Welcome to my blog
Today I’m looking over some readings to help me make my game.
The first reading is an article by “LostGarden”. This article is called “social Design Practices for Human-scale Online games” by Daniel cook https://lostgarden.home.blog. This is a long article that goes into a lot detail. This article takes about the process on making a multiplayer game. It also talks about the aspects on what makes multiplayer games work. The article goes into detail about how friends playing together online is a big aspect of multiplayer games and how games must make ways for players to play with their friends. It talks about Dunbar’s layers which is “An individual has a highly structured distribution of relationship bonds” So it talks about how people have friends and those friends have even more friends and this creates a network of people with one person in the centre. The article also talks about social groups and all the elements that go into a social group , game designs that will make online play better for players and for friends to play together.
https://www.macgamerhq.com/guides/best-online-games-for-mac/
The second reading is “Decisions, Decisions”https://learn.canvas.net/courses/3/pages/level-6-dot-0-decisions-decisions?module_item_id=44556. This reading talks about how decision making are the core of a game. If you remove decision making from game it’s no longer a game. The fun of game is making a decision and seeing how it turns out. It also talks about the types of decisions that should not be in games like pointless decisions, obvious decisions and Blind decisions.
http://www.brandnewgame.com/2013/05/decision-making-in-games/
Overall these two articles when into detail about how to make an online game and how decisions making in a game is one of the most important aspects in making a game. So these articles are helping me make the right decisions to make my game and learn more about game making.
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